This game is 400 megabytes because developers duplicated many times textures for every track.
Let's analyze archive's content:
- Carz.exe - The game executable... why again?
- mss32.dll - Microsoft sound system DLL (?)
- r3dlog.txt - An old game log dated 2003...
- SCENE3D.INI - Screen resolution and bit depth (?)
- Cars - All the cars with 3D models, materials and textures
- Fonts - All the fonts in BMP and DAT format
- Images - Some various textures but... why they left the PSD originals and even a spash screen from "Midnight Race Club"???
- Menu - UI Textures
- Sounds - Sounds Effects
- Tracks - I will describe this later
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